top of page

Attributes

How strong, charismatic, or wise is your character? What are their specialties and bonues?

Strength

Physical

Power

This Trait measures your mean physical strength--your ability to lift, carry loads and cause physical harm. A person with a high Strength rating is usually larger than someone with a lower rating. Of course, there are always exceptions. Strength is used when you attempt to lift, carry, push, heave or break something. In melee combat, your Strength Trait is added t o your damage Dice Pool. Strength is also used when you attempt to make any sort of jump or leap.

Bonuses

Strong Grip, Broad Shoulders, Bulging Biceps, Wiry, Rocklike Fists

You can lift 40 lbs.

You can lift 100 lbs.

You can lift 250 lbs.

You can lift 400 lbs.

You can lift 650 lbs.

You can lift 800 lbs.

Dexterity

Physical

Finesse

This Trait measures your general physical prowess--speed, quickness and agility. It indicates the capacity for moving precisely and manipulating objects with accuracy and grace. Dexterity includes hand-eye coordination , fine motor manipulation, reaction speed, reflexes and bodily grace.

Bonuses

Catlike Reflexes, Swift, Sure-Footed, Light Touch

You are clumsy and avoid sharp tools.

You can mend your own boots.

You have excellent raw athletic potential.

You can juggle five knives.

You can juggle five knives while blindfolded.

Your hands are like striking serpents.

Stamina

Physical

Resistance

This Trait measures general health and resistance to pain; it indicates how long you can exert yourself and how much physical punishment you can sustain. Stamina is your staying power, both physically and mentally, and one of its most import ant elements is the will to live.

Bonuses

Tireless, Enduring, Tough, Determined, Stubborn

You are frail in constitution and may be sickly.

You are moderately healthy.

You are in good shape and are probably a hard worker.

You could fight for hours.

You could swim the English Channel.

Your endurance is that of the wild animal.

Presence

Social

Power

This Trait describes your attractiveness and force of presence. You do not necessarily need beauty to have a high Presence; you only need looks that somehow attract others to you. Presence encompasses not just actual physical looks, but poise, animation and expressiveness. It is a measure of how interesting and attractive you seem to others.

Presence is often used by the Storyteller to judge roughly how others react to you upon a first meeting. Thus, it can affect all other Social rolls you make involving that person (in some cases, your rating determines the maximum number of successes from a Social action that can actually be applied, making it impossible for an ugly person to achieve anything beyond minimal success).

Bonuses

Bold Demeanor, Alluring, Striking Looks, Sexy

You tend to attract the hostility of others.

You are easily ignored, for you fit in so well with the crowd.

You have a pleasing appearance, and people treat you well.

Your beauty sets you apart from your surroundings and commands respect from others.

Others' first reaction to you is either awe, intense jealousy or complete solicitude.

Beauty such as yours has no natural origin.

Manipulation

Social

Finesse

This Trait measures your aptitude for active self-expression, such as wh en you want to get someone else to do something. It is important when you attempt to influence or manipulate another person directly. You use Manipulation to trick, fool, bluff, outmaneuver and out-talk another. While you may be effective at manipulating people whom you have just met, those who know you are rarely fooled.

If you fail a Manipulation action, and the target realizes what you were trying to do (you botch, for instance), she may well be angered. People are manipulated all the time, and usually ignore it. If the fact is brought to their attention, however, it can be very disturbing. Manipulation can net great results, but is risky to perform openly. Characters with high Manipulation ratings are not overly trusted by those who know them best.

Bonuses

Glib, Expressive, Cunning, Persuasive, Smooth

You express yourself in as few words as possible.

Others might believe you.

You can get a good price out of most merch ants.

Your talents belong in the king's court.

You'd make an excellent power behind the throne.

Your silver tongue rivals that of the Devil himself.

Composure

Social

Resistance

This Trait measures your aptitude for keeping your feelings in check. You use Composure to win others over to you emotionally and get them to trust you. This Trait reflects a person who can keep a straight face when doing something riduclous or not break under pressure.

Bonuses

Charming, Eloquent, Outgoing, Captivating, Commanding, Inspiring

You jump at shadows so often your legs hurt.

You don't like surprises and are easily excitable.

People trust and confide in your ability to keep a cool head.

You are the rock that keeps your party steady.

You could lead a nation, well.

Complete strangers would live and die for you.

Intelligence

Mental

Power

This Trait is does not include common sense and street savvy; these facets of the character are portrayed by the player. However, low Intelligence can indicate a character who lacks the capacity to understand complicated thoughts and learns very slowly--he might see things only in black-and-white terms and can't understand that things are really shades of gray.

Characters with high Intelligence, on the other hand, are sophisticated thinkers capable of evaluating many different levels of an argument or problem. They have discerning judgment and are well able to separate truth from lies, at least when they have time to think things over. Intelligence caters to carefully reasoned judgments rather than snap decisions (which are the purview of Wits).

Bonuses

Discerning, Creative, Sharp Memory, Knowledgeable, Clear Thinker

Bumpkin.

You can learn the ins and outs of your profession.

You could attain moderate skill in several trades.

You could master a field of knowledge and pioneer its growth.

Your reasoning and ideas are far ahead of your time.

The intricacies of your thought processes cannot even be explained to lessers.

Wits

Mental

Finesse

This Trait, when low, means the player is occasionally unable to take appropriate actions because of surprise. A low Wits rating can indicate that you are more easily tricked and fooled than most people, for you are a gullible and unsophisticated student of human (and vampire) nature. If you have high Wits, you are able to react quickly to new situations and are seldom caught off guard by sudden changes in events. Whatever else happens, you are able to keep your Wits about you.

Bonuses

Clever, Shrewd, Practical, Combat Nerves

You never doubt your betters.

You know when to pull out of a bad dice game.

You can respond quickly to accidents or ambushes.

You'd make an excellent general or outlaw.

Reynard the Fox

Your reaction speed borders on precognition.

Resolve

Mental

Resistance

This Trait indicates your ability to resist mental plying and resist tourture and questions. It also is a measure of how well you can put up with disappointment, frustration, and battle weariness.

Bonuses

Stoicism, Steel Mind, Paranoia, Resist Torture

You are the canary the guards go to to find out what they need, you don't even get a meal out of it.

You are unaware of the subtle interactions chat occur around you, and give up the occasional tidbit.

You can see through a game of good constable, bad constable.

You are constantly alert to the nuances of life, even the subtlest questions don't get past your notice.

You could train spies on how to hold secrets.

When plying you for information, they always reveal their plans in frustration.

bottom of page